Last Shot

In loving memory of our dear friend who recently passed away.

A lighting and photorealism study with Blender, pushing what I'm able to achieve with Cycles.

This project took so many twists and turns as far as look development goes but I'm happy with what I eventually ended up with.

And as far as constraints and limits go, this was also a huge learning opportunity for me.

Also, kudos to my wife for helping me out with the final color grading of the shots.

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My socials:
IG (https://bit.ly/3BhxB1b)
Twitter (https://bit.ly/3LZnbak)
Artstation (https://bit.ly/3RtXH60)

Resources used:
Poliigon (https://bit.ly/3B4XRf2)
Gobos Light Textures (https://bit.ly/3wMykEX)
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Date
October 3, 2022