3D VISUALIZATION & LOOK DEVELOPMENT
Ideas made
tangible.
Architectural visualization, product imagery, and visual stories shaped through light, detail, and a considered point of view.
01 / THE PORTFOLIO
Selected work15
A selection of interiors, product studies, motion, and visual stories. Each with its own atmosphere.















There’s more to the story.
Explore the full archiveMOBILE GAME ART

Worlds made for play.
Selected environment artwork created for Superbloom’s game Venue. Spaces full of character, from intimate interiors to open-air settings.
Explore the artwork
02 / HOW I CAN HELP
A visual partner
for your next idea.
For architects, designers, and creative teams who care about how their work is seen.
Architectural visualization
Architectural visualization (archviz) for interiors, exteriors, and environments, with attention to composition, materials, and atmosphere.
Product visualization
Product rendering for objects and furniture, with attention to shape, surface detail, and the lighting that defines them.
Lighting & look development
Lighting and look development (lookdev) for Blender scenes, bringing materials, reflections, and mood into a cohesive visual direction.

03 / THE ARTIST
A feeling for light.
An eye for detail.
I’m Reynante Martinez, a 3D visualization and look development artist with over 18 years of experience in 3D art.
My background spans architecture, product design, character animation, and mobile game art, including work with Superbloom Games, the studio behind Venue. Across these disciplines, I’m drawn to the same thing: images that feel considered, evoke emotion, and tell a story.
My work in wildlife macro photography informs that attention to scale, texture, and the small details that make an image believable.
04 / PUBLICATIONS & MEDIA
Featured In
05 / LET’S MAKE SOMETHING
What are you
imagining?
Tell me about your project, what you need to communicate, and when you need it.
Start a conversation

